Monday 22 February 2016

BA1b First Project: Lamp


For my first lamp (and being the first time I had ever used Maya) I can see many problems with it. I decided to leave these problems as they are for now to show how my skills with Maya have developed. The main problem being it lampshade is far too big for the base making it top heavy. Since this was made before I knew about edge loops and smoothing the lamp warps after the smoothing process. I am however pleased with how my first attempt came out.



[Model without wireframe]
[Model's UV Map]
For my second lamp I made I wanted to make a more futuristic version rather then just a simple desk lamp. Before I started I wanted to do a small amount of research this time and was able to find a mood board to give me some inspiration; I found this to be useful as it gave me some ideas and was able to model more comfortably.



I started to use extrudes and was slowly becoming more comfortable with the programme and slowly started to use it more fluidly. The lamp came out roughly how I imagined but after a session with my group where we discussed our work they gave me the idea to change the lamp into more of a security camera, and I am planning on modelling it in the future. Overall I am much more happy with how this lamp turned out then the pervious one, I still need to add edge loops in for smoothing but I feel it is much more of an improvement then the first lamp I modelled.

[Model without wireframe]
[Model's UV Map]
Within my own time I modelled a third lamp to test my abilities; this lamp being a Steampunk/Thomas Edison design to contrast against the previous futuristic style.  This lamp was very fun to model being a completely different shape to the previous designs. I used an image I found on Google and was able to model a version I liked.



The lamp had much more detail then the previous versions and it was interesting to test how much I could do. After another critique session I was given some pointers where the smoothing hadn’t gone so well and then went back to work on it. I was able to make the lamp a much more stable shape and am very happy with how it turned out after changing and working on the necessary parts.

[Old Model without wire frame]
[Old Model Smoothed-without edge loops]
[New Model Smoothed-with edge loops]
[Model with new edge loops]
[Model with new edge loops]
[Model with UV Map]
In conclusion I’m happy with how my first project at modelling came out. Although looking back there was much more I could have done, I am still happy how much I was able to do for my first 3D modelling project. I especially enjoyed modelling the Edison styled lamp, as it was different from the others and I was able to give more detail and a slightly more intricate design.


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